Use the "Let's dance" charm and the two of you will dance together, passing the activity.Talk to her, and you can make an offer to dance. We'll break down the various activities you can do, what you need to do to pass, and how to avoid failing.Ĭlose to where the Meln the Creep is on the dance floor will be Waera the Dancer. So with that, let's head into the bar proper. If you're Renegade, you can end the conversation with "Get away from me" for +2 Renegade Points. You can use this information later when you talk with Morinth face-to-face. In the entrance tunnel you'll spot a human called Vij, who'll talk about a crazy Asari girl who's into a band called Expel 10. The final factor doesn't affect your ability to attract Morinth, but will give one final clue regarding her interests. Two activities can only be passed by Paragons, and two can only be passed by Renegades.With one exception, you only get one shot at an activity.Failing the Loyalty Mission will still complete it with most of the usual rewards, however Samara will not be Loyal and thus at risk at the end of the game.If you fail at any four activities, you fail the Loyalty Mission entirely.You must pass any three activities in order to attract Morinth.There are six activities you can participate in, each of which can be passed or failed.The initial bar section to attract Morinth works very uniquely. Conclude the conversation, and you'll be able head into the nightclub. The "Review our findings" option will have Samara go over the interests you discovered in Nef's apartment: the drug Hallex, the movie Vaenia, and the artist Forta. Ask her that and you'll learn that you must perform daring acts, but not anything unprovoked, and working the nightclub crowd will also work well. You'll now be just outside the VIP area in your casual clothes, and here Samara will give any advice you ask on how to draw Morinth out. This is where you use your first clue: tell him "Jaruut sent me" to be let in. Here, go down the steps, straight across the plaza and then up the steps to the other side, where you'll find a door manned by a Turian bouncer. Exit the apartment and head towards the marketplace to the right of the Batarian Preacher. Oddly, Diana will have nothing more to say, so you should head straight for Afterlife's VIP section. Samara's plan will be to lure Morinth out, having Shepard be her next target so Samara can follow them to Morinth's apartment. When Samara explains how Morinth allures her victims, reply with "A perfect predator" for +2 Paragon Points or "Can't wait to meet her" for +2 Renegade Points. Respond with "This sounds easy" for +2 Renegade Points. When you finish with the diary Samara will approach you, explaining that Morinth is drawn to artists. The most recent entry mentions that Morinth likes a movie called Vaenia. The middle entry mentions a drug named Hallex, which lines up with Diana suspecting Morinth gave Nef drugs. The oldest diary entry reveals the password to get into the VIP section of afterlife: namedropping Garuut. It's the Diary laptop that's of the most interest however, as it has three diary entries from Nef, and each one has a clue. In the very small side room, you'll find a Statue you can Examine to hear a comment from Diana, and a Note behind the bed with a message from Morinth. However you responded, it'll be time to search this small apartment for some clues. If you ignore it, you can instead reply with "No promises" for +2 Renegade Points. When you ask to examine Nef's room, Diana will become overcome with grief, and you can pull a Paragon Interrupt for +5 Paragon Points. When Diana asks if you're one of Aria's people, saying "I'm on your side" will get you +2 Paragon Points, while saying "Yes" will get +2 Renedage Points. Start by saying "I believe you" to get +2 Paragon Points. She's obviously stricken with grief over the death of her daughter Nef, who was apparently a very talented sculptor. Inside you'll find the mother of Mordin's latest victim, Diana. When you get to the Batarian preaching on a soapbox, go right and then enter the door down on the left. ![]() Simply exit the club and head left, going through the right-hand door at the end. The victim's apartment is located right next to the entrance to the old Quarantine Zone, which is where you recruited Mordin earlier in the game. If you don't know where that is, don't fret! You've actually passed by there before. Aria suggests you look at the nearby tenements, which is where her last victim was found. Sit down on her couch and ask about "Samara's Daughter" to get a lead. As such, you shouldn't need directions to find Aria: she'll be in her usual perch overlooking the upper floor of Afterlife. You'll have visited Omega before when doing your first roundup of Missions earlier in the game.
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